RMDEF:OTCMKTS
Remedy Entertainment Oyj
20,00 USD
0,00%
(0,00) 1 d.
18,78 USD
arrow_downward
-6,10% (-1,22)todayPred otvorením trhu
Zavreté: 18. 9., 9:43:42 GMT-4 · USD
search
Všetky symboly
| Symbol | Cena | Zmena | % zmeny |
|---|
insights_autoGenerujú sa najdôležitejšie štatistiky pre RMDEF…
Trh. kap.
232,04 mil.
Priem. obj.
5,00
Objem
0,00
Max. za 52 týž.
20,00 USD
Min. za 52 týž.
15,12 USD
Beta
0,15
Akcie v obehu
13,64 mil.
Počet zamestnancov
379
Trh. kap.
232,04 mil.
Priem. obj.
5,00
Objem
0,00
Max. za 52 týž.
20,00 USD
Min. za 52 týž.
15,12 USD
Beta
0,15
Akcie v obehu
13,64 mil.
Počet zamestnancov
379
Spravodajstvo
Z internetových zdrojov a od spravodajských partnerov
www.marketscreener.com
·
pred 1 hodinou
Kyivstar to Report 3Q26 Results on November 6, 2026
ChartMill
·
pred 34 minútami
Intuitive Surgical (NASDAQ:ISRG) Combines Strong Growth With a Constructive Technical Setup
Simply Wall Street
·
pred 17 minútami
Is DocuSign (DOCU) Fairly Valued After Weak Growth And Softer Deal Trends?
Bloomberg.com
·
pred 3 hodinami
AI Bubble Risks Worst S&P 500 Crash Since 2008, Strategist Says
Profil
Remedy Entertainment Oyj, trading internationally as Remedy Entertainment Plc, is a Finnish video game developer based in Espoo. Notable games the studio has developed include the first two entries in the Max Payne franchise, Alan Wake, Quantum Break, and Control. Sam Lake, Remedy's creative director, has represented the company on numerous occasions.
Founded in August 1995 by members of demoscene group Future Crew, Remedy Entertainment created its first game, Death Rally, in a team member's basement. Apogee Software served as the game's publisher, and continued to be involved in the production of its next title, Max Payne, which received critical acclaim upon release. The game was followed by a sequel, Max Payne 2: The Fall of Max Payne, released by Rockstar Games. After spending seven years working on the Max Payne franchise, the developer decided to create a new intellectual property called Alan Wake. This title was once suspected to be vaporware because of the length of time it took to produce and release. It gained a cult following when it was released in 2010, by Microsoft Game Studios, though at the time its sales were not enough to justify the production of a sequel. Wikipedia
Informácie o subjekte Remedy Entertainment Oyj