insights_auto
REMEDY ඉහළ ගොස් ඇත්තේ ඇයි 4.88%?
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REMEDY:HEL
Remedy Entertainment Oyj
€17.20
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+4.88%(+0.80) 1D
වප් 16, 18.29.38 ග්රිමවේ+3 · EUR
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සියලු සංකේත
| සංකේතය | මිල | වෙනස් කිරීම | % වෙනස |
|---|
insights_autoREMEDY සඳහා ඉහළම ඇතුළාන්තයන් උත්පාදනය කරමින්...
විවෘත කරන්න
€17.58
ඉහළ
€19.14
පහළ
€17.12
වෙ.පො ප්රාග්ධනය
මි219.87
දළ පරිමාව
ද21.22
හඬ පරිමාණය
ද76.20
සති-52 ඉහළ
€20.65
සති-52 පහළ
€11.06
EPS
-€1.17
ගෙවිය යුතු කොටස්
මි13.64
සේවකයින් ගණන
379
විවෘත කරන්න
€17.58
ඉහළ
€19.14
පහළ
€17.12
වෙ.පො ප්රාග්ධනය
මි219.87
දළ පරිමාව
ද21.22
හඬ පරිමාණය
ද76.20
සති-52 ඉහළ
€20.65
සති-52 පහළ
€11.06
EPS
-€1.17
ගෙවිය යුතු කොටස්
මි13.64
සේවකයින් ගණන
379
පුවත් සහ කථා
වෙබ් මූලාශ්ර සහ ප්රවෘත්ති හවුල්කරුවන්ගෙන්
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පැතිකඩ
Remedy Entertainment Oyj, trading internationally as Remedy Entertainment Plc, is a Finnish video game developer based in Espoo. Notable games the studio has developed include the first two entries in the Max Payne franchise, Alan Wake, Quantum Break, and Control. Sam Lake, Remedy's creative director, has represented the company on numerous occasions.
Founded in August 1995 by members of demoscene group Future Crew, Remedy Entertainment created its first game, Death Rally, in a team member's basement. Apogee Software served as the game's publisher, and continued to be involved in the production of its next title, Max Payne, which received critical acclaim upon release. The game was followed by a sequel, Max Payne 2: The Fall of Max Payne, released by Rockstar Games. After spending seven years working on the Max Payne franchise, the developer decided to create a new intellectual property called Alan Wake. This title was once suspected to be vaporware because of the length of time it took to produce and release. It gained a cult following when it was released in 2010, by Microsoft Game Studios, though at the time its sales were not enough to justify the production of a sequel. Wikipedia
Remedy Entertainment Oyj ගැන